ECS as a Relational Model
· 2 min read
Archetypes, Component-Centric Relations, and Normal Forms
I'm currently working on my Master's thesis. In the meantime, I continue to add features to helios and refactor existing ones, including restructuring the project into self-contained modules (helios::ecs, helios::engine, helios::opengl, ...). However, new game ideas are currently on hold while I focus on research and writing.