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ECS as a Relational Model

· 2 min read

Archetypes, Component-Centric Relations, and Normal Forms

I'm currently working on my Master's thesis. In the meantime, I continue to add features to helios and refactor existing ones, including restructuring the project into self-contained modules (helios::ecs, helios::engine, helios::opengl, ...). However, new game ideas are currently on hold while I focus on research and writing.