๐ Milestone 3: Game Systems, Components, Projectiles and Boundaries ๐
ยท 4 min read
Merry Christmas - Milestone 3 is out. This one is smaller on flashy visuals but much bigger where it matters: the framework now helps to build gameplay faster. Over the last week I focused on three practical gaps that showed up while iterating on the spaceship demo: clearer system boundaries, easier composition of behavior, and stable, cheap shooting.