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๐ŸŽ„ Milestone 3: Game Systems, Components, Projectiles and Boundaries ๐ŸŽ

ยท 4 min read

Merry Christmas - Milestone 3 is out. This one is smaller on flashy visuals but much bigger where it matters: the framework now helps to build gameplay faster. Over the last week I focused on three practical gaps that showed up while iterating on the spaceship demo: clearer system boundaries, easier composition of behavior, and stable, cheap shooting.