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 Graphics rendering infrastructure. More...  | |
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 ## helios::rendering
 This namespace provides the core rendering system including rendering devices, render commands, queues, passes, and vertex definitions. Encompasses asset, model, and shader management functionality for comprehensive 3D graphics rendering. Provides a platform-independent rendering abstraction that can be implemented by various graphics APIs (OpenGL, Vulkan, DirectX).
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 <summary>Doxygen</summary><p>
 @namespace helios::rendering
 @brief Graphics rendering infrastructure.
 @details This namespace provides the core rendering system including rendering devices, render commands, queues, passes, and vertex definitions. Encompasses asset, model, and shader management functionality for comprehensive 3D graphics rendering. Provides a platform-independent rendering abstraction that can be implemented by various graphics APIs (OpenGL, Vulkan, DirectX).
 </p></details>
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